<?php
/*
* Kusht Mud.
* ----
* The MIT License
* Copyright (c) 2010 Andrew Tutt
* ----
*/

/* Kusht Vars
*
* All of the Game-Specific Variables (These are Global, non-Dynamic)
*/

/* DATA FORMAT PACKAGING VARS */
define("GENERAL_MSG",   "general_msg");

/*
* Target Scope for Actions in CmdHandler
*/
define("TO_CHAR",		"to_char");
define("TO_TARG",		"to_targ");
define("TO_ROOM",		"to_room");
define("TO_NOTTARG",	"to_nottarg");

/*
* Types of Exits
*/
define("OPEN",			0);
define("CLIMB_OVER",	1);
define("CLOSED", 		2);
define("BASH_IN",		3);
define("LOCKED", 		4);
define("PICK_PROOF", 	5);

/*
* Common Exits
*/
// Syntax is: ExitName, ExitCommand, ModifierSelf, ModifierOthers
// where ModifierSelf is like "You walk into" vs. "You walk"
define("NORTH",			0);
define("SOUTH",			1);
define("EAST",			2);
define("WEST",			3);
define("UP",			4);
define("DOWN",			5);
define("ENTER",			6);
define("LEAVE",			7);
define("EXIT_",			8);

/*
 * Sex.
 */
define("SEX_NEUTRAL",	0);
define("SEX_MALE", 		1);
define("SEX_FEMALE", 	2);


/*
 * Positions.
 */
define("POS_DEAD", 		0);
define("POS_MORTAL", 	1);
define("POS_INCAP", 	2);
define("POS_STUNNED", 	3);
define("POS_SLEEPING",  4);
define("POS_RESTING", 	5);
define("POS_FIGHTING", 	6);
define("POS_STANDING", 	7);

?>